About x3d Was: [WF-Protocols] A few remarks from the Blender
frontier
Jorrit Tyberghein
Jorrit.Tyberghein at uz.kuleuven.ac.be
Thu Jul 3 09:22:13 PDT 2003
Matze Braun wrote:
>>
>Yes, we've got such a binary xml system like that working in CS, but the
>interesting result: Nearly noone is using it. Seems xml is fast enough
>for most games.
>
Correction. Most people don't use it because they don't know it exists :-)
Greetings,
--
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Jorrit.Tyberghein at uz.kuleuven.ac.be, University Hospitals KU Leuven BELGIUM
Wobbler had written an actual computer game like this once. It was called
"Journey to Alpha Centauri". It was a screen with some dots on it.
Because, he said, it happened in *real time*, which no-one had ever heard
of until computers. He'd seen on TV that it took three thousand years to
get to Alpha Centauri. He had written it so that if anyone kept their
computer on for three thousand years, they'd be rewarded by a little dot
appearing in the middle of the screen, and then a message saying, "Welcome
to Alpha Centauri. Now go home."
-- (Terry Pratchett, Only You Can Save Mankind)
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