[WF-Protocols] RE: Protocols
Matze Braun
matze at braunis.de
Thu Jul 3 00:36:29 PDT 2003
On Wed, 2 Jul 2003, Steve Streeting wrote:
> ...
>
> Yep, each SubMesh could have:
> - a primitive operation type (trilist, tristrip, trifan)
> - an option stating whether the data is indexed or not
>
> If you wanted to mix 'n' match a trilist and a tristrip in the same model,
> that's 2 SubMeshes which maps well down to the 3D API layer because they
> would have to be issued as separate rendering operations (the same as when
> you change vertex formats or materials).
>
Can we keep things simple here and only allow polygon lists and
maybe trianglestrips? I think all other modes can be constructed while
converting without too much hassle.
Submeshs for different materials sounds reasonable.
Greetings,
Matze
More information about the Protocols
mailing list